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UI/UX Designer

Sanabil Studio

Riyadh, Saudi ArabiaSAR 4,750-14,250/moToday
Saudi ArabiaCreative & DesignFull Time

Skills Required

GitHtmlCssJiraFigma

Job Description

Sanabil Studio is a venture builder that blends industry expertise, technology, and startup know-how to turn bold ideas into real businesses. We take concepts from zero to launch, and when a venture proves its potential, we back it with seed funding and hands‑on support to help it scale. We are looking for a UI/UX Designer to shape the look, feel, and usability of products across our portfolio of early‑stage ventures — working across the full design lifecycle, from research and ideation all the way to polished, production‑ready interfaces. THE ROLE What you’ll own here. Design end-to-end user experiences, from low-fidelity wireframes to high-fidelity UI ready for development Translate product requirements and business goals into intuitive, user-centric designs Create and maintain design systems, components, and UI libraries across ventures Conduct or support user research, interviews, and usability testing Collaborate closely with product and engineering teams to ship functional, accessible interfaces Advocate for clean UX practices and ensure every design decision is backed by reasoning or data Rapidly iterate on prototypes based on feedback from users and internal teams 08 — Maintain and organize Figma files and documentation for clean, minimal-rework handoffs What You’ll Work With Design: Figma, FigJam, Miro — Prototyping: Figma, Principle, Lottie — Collaboration: Notion, Slack, Jira — Bonus: Webflow, Framer, or basic HTML/CSS knowledge THE PROFILE You’re probably a fit if… You have 4–6 years of hands‑on experience designing digital products across mobile and web Your portfolio shows both your UX process and your final UI — not just pretty screens You’re comfortable turning rough, ambiguous ideas into tangible, testable interfaces You have a solid grasp of UX principles, interaction design, accessibility, and usability You give and receive feedback well, and you iterate without taking it personally You take ownership of the end‑user experience and don’t wait to be told what to fix Bonus: exposure to Webflow, Framer, or basic front‑end knowledge that helps you collaborate better with engineers THE ENVIRONMENT What working here actually looks like. Multi‑Venture Scope — You’ll typically focus on one or two ventures at a time, diving deep into specific user problems while bringing cross‑venture experience to every design decision. No Bureaucracy, Just Building — You’ll work in a small, fast‑moving team where your ideas carry real weight and shipping meaningful things is the shared drive. A Design Community — You Won’t Find Elsewhere — You’ll learn from and collaborate with talented designers, PMs, and tech leaders across the Sanabil Studio ecosystem — not in isolation. What You Get From Us Competitive pay: A package that reflects your experience and the market, not a lowball with “equity upside” as the excuse. Premium gear, day one: Everything you need to hit the ground running, set up and ready before your first morning. Mentorship that matters: Individual career development from people who’ve actually built and scaled ventures. Venture upside: The chance to join spin‑off teams as they grow — not just watch from the sideline. An accelerated curve: You’ll learn more here in 12 months than most roles offer in three years.#J-18808-Ljbffr