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Level Artist

Sperasoft Llc

Abu Dhabi, UAEAED 4,000-10,000/moYesterday
UAECreative & DesignFull Time

Skills Required

GitExcelErpCommunication

Job Description

We are looking for an experienced Level Artist to join our art team.As a Level Artist, you will have the opportunity to shape immersive and visually captivating game environments. Your role will involve closely following game design documents, references, and art direction to create levels that align with the game’s atmosphere, story, and style.Having a keen eye for detail and the ability to work independently, you will take the initiative to create a visually appealing world. Your creative input and artistic expertise will contribute to the overall visual excellence of the games.ResponsibilitiesBecome familiar with game design documents to understand environments, objects, atmospheres, story, and style in order to build levelsFollow references, concepts, and art direction, while also taking initiative to push the work further independentlyParticipate in the search for precise graphic references specific to assets marked for productionBecome familiar with tool installation methods and their settings, the project’s file nomenclature system, and data updating processes in the engine, and follow all instructionsCreate architectural elements for the level when needed and implement themCreate documents that list and present the graphical content of levels (objects, environments, atmosphere, lighting, styles, etc.)Act as production and artistic support for the Lead Level ArtistHelp estimate, after assessing level content with the PM and Lead, the modeling effort, working time, and task planning per priority and per levelEstablish modeling and texture needs, place orders with map 3D artists, and follow up on progress and quality with the PM and External Art ManagerIntegrate produced objects and textures into the levelOptimize maps (e.g. adjusting the size of pieces according to gameplay situations) after assessment with the Level DesignerParticipate in setting object properties in the map (e.g. movement, collision, lighting effects, SFX, sound, etc.)Oversee the debug process for all levelsVerify map quality once imported into the game and make necessary improvementsQualificationsKnowledge of PBR and physically based material standardsUnderstanding of the basic composition of architecture and natureKnowledge of material optimization for real-time enginesKnowledge of level optimization for real-time enginesAdvanced modeling skillsKnowledge of material blending systemsProficiency in Unreal Engine, Substance Painter/Designer and any digital content creation softwareGood eye for appropriate Art style and detailShipped titles in a similar roleExcellent communication, interpersonal, and organizational skillsBenefitsLearning & development opportunitiesExceptional private medical insurance planCasual workplace environment; new renovation and relaxation areaWork from officeRole Information: ENStudio: SperasoftLocation: West Asia, United Arab Emirates, Abu DhabiArea of Work: Art ServicesService: CreateEmployment Type: Full-time, Permanent#J-18808-Ljbffr